package HLLib.game;

public interface HLSprite_H {
    public static final int SPRITE_PRI_LOWEST = 0;

    public static final int SPRITE_PRI_LOWER = 1;

    public static final int SPRITE_PRI_NORMAL = 2;

    public static final int SPRITE_PRI_HIGHER = 3;

    public static final int SPRITE_PRI_HIGHEST = 4;

    public static final int SPRITE_PRI_COUNT = 5;
}
